Today's #CyantistWeLove: Brian McLean, Director Of Rapid Prototyping At Laika, And The Laika Team

Creativity can manifest itself in many different ways and you can find the connection really unexpectedly.

"If you must blink, do it now... Pay careful attention to everything you see..." urges Kubo, the Hero of Laika's latest Stop Motion Animation feature film: Kubo And The Two Strings. And if you follow his advice, not only will you be transported into his enchanting journey and story, but you will also be left with wonderment at the creative and technical works that supported this beautiful animation.

Source: LAIKA Animation You Tube Channel on 2016-10-05.

Laika is a pioneer in using 3D printing in Stop Motion Animation, and their approach has enabled a brand new appreciation for this form of animation. We were so fortunate and grateful to have a conversation with the force driving this artistic and technical evolution, Brian McLean, Director Rapid Prototyping at Laika, who received a Scientific And Engineering Award (Academy Plaque) from the Academy of Motion Picture Arts and Sciences for his work. Brian works everyday at the intersection of art and technology, but always letting the creative side drive the technical side, and making sure everything is rooted in the practical. We are excited to share a summary of the Q&A we had with him:

Cyant: As a "traditional artist", what brought you to 3D Printing and how did you introduce the connection between 3D Printing and animation?

Brian: From a young age, I was very drawn to arts and sculpting. When I got out of college I actually did not know how to write an email. I had worked on traditional model making and sculpting, and computers felt very intimidating, just like 3D Printing can be intimidating today. And I rebelled against it, I wanted nothing to do with the computer. I focused on traditional model making, and was introduced to people who'd made a name for themselves doing practical things. And that was at a time where most of the studios were moving to digital. My wife enrolled into an industrial design degree, and as I helped her learn some of the required digital tools, I became more comfortable with the technology. Fast forward two years, I was teaching a class on traditional model making and I was exposed to a 3D printer. Thanks to Yves Behar's leadership, The California College Of The Arts was investing into Polyjet technology, which could offer fine details and dimensional accuracy. I was put in charge of researching and buying the 3D printing equipment, teaching it and bringing it to the curriculum for the industrial design and architecture students. Because of the exposure to that very type of 3D printing technology, I called an old colleague, Martin Meunier, to take a look and give his thoughts. We started to ask: "Could it be possible to do stop motion animation?" with this technology, which could yield objects almost as smooth as you could expect from mold and cast. We submitted the idea to Laika and they accepted it. If we had known how hard it was going to be we may never have done it! But we were naive and eager, and very focused on the practical, physical objects we could hold in our hands, which were beautiful. And it quickly grew and grew from there.

Photo source: Laika

Photo source: Laika

Cyant: Your department unites arts and technology and is a true “Cyantists” department! Could you please describe how you assembled your team, and how this diversity has been working well to produce a film like Kubo And The Two Strings?

Brian:  Throughout most of Coraline, what made it successful is that the people we brought in had practical, art backgrounds, they were not "computer people". Coraline was the first stop motion film shot in US in over a decade. But the fact that we were coming with a practical background helped showcase to the community that this could help the field, not hurt it. So we were hiring people with practical skills and teaching them technical skills. For follow on films, Paranorman, The Boxtrolls and Kubo And The Two Strings, which were getting more complex, we had to bring in people with more computer skills and teach them the practical side of things. It turns out it was difficult to do in this way around: they were computer geniuses but were missing the practical and physical experience on how objects fit together. So the balance has been hard to achieve. However, we have definitely found over the years a whole group of people who were mostly working in the physical domain to start with, but had transitioned to digital over time. And it's those people who have that passion for the practical who really make it work.

Photo source: Laika

Photo source: Laika

Cyant: So for Kubo, what had to be created to make this movie so visually and artistically stunning, and elegantly showcase the beautiful storyline, while seamlessly blending several technical elements including Computer Generated effects?

Brian: Starting Paranorman, Laika started doing "hybrid film making", that is we were focused on the story to be told, and creating the world we needed to create to do that, without letting ourselves be limited by the media of stop motion animation. We always try to have everything we do rooted in the practical. So we try to figure out how to do things in the real world first and then determine if it needs to be transitioned to CG. For example, Oliver Jones and the team at the rigging department had to prototype crashing waves with a black plastic bag on an undulating grid and filming it frame by frame, or taking chunks of cut out paper also on undulating grid system, and animate it frame by frame. Then once we'd figured out what that needed to look like, we transitioned it to Steve Emerson at the visual effects department, so they could recreate the effect and rebuild the scene while keeping it rooted in our original world because that CG effect was going to have to live side-by-side with it. It is the attention and dedication to that process that has allowed us to make it invisible to the audience members. And throughout our process, it is amazing how often the creative side drives the technology use.

3D Printing is on the cusp of allowing everything the human race has ever designed to be redesigned.

Cyant: What has 3D Printing specifically enabled and what envelop did you push to make each movie and Kubo And The Two Strings in particular?

Brian: With Coraline, we were using Polyjet technology with hand painting. We moved to ZPrint technology for Paranorman, and were able to print faces in color. And with this shift, we had to develop a number of post processing techniques and make sure we were achieving the necessary consistency. One of the limitations of ZPrint technology is its dimensional accuracy and fine feature details. For Kubo, we had to produce really detailed characters, and the technology that had been the backbone of the two previous films was no longer going to be sufficient. So we were able to leverage the reputation that Laika had acquired, and work with the 3D Printing company Stratasys to obtain one of their early technologies, the Connex3. This technology allows 3 color 3D printing but does not make it possible to print gradients. We worked in partnership with them to co-develop our own software and texture mapped color assignment, and we worked very closely Jon Hiller, independent software developer, to take his AMF software and tweak it for our production needs. Still again, the creative and physical requirements of how the characters should look were driving the final decision making. Thankfully our technical strategy paid off and the 3D printed faces, Monkey in particular, were approved. So what had held Stop Motion Animation back and we were able to solve with our technology development over time, is keeping the audience fully engrossed in the movie and characters, and maintaining the emotional connection, through fine details and facial expressions. This was something that Computer Generated Animation had addressed because it could bring that additional resemblance to real life. But we were able to solve this with 3D printing because we could obtain a dynamic range of subtle and precise facial expressions. To put this in perspective, traditionally, there are several techniques for Stop Motion Animation: claymation which can be messy, and with which the work is more visible; mechanical animation, which uses silicon skin that is pushed around as need be, but is not the best technique for broad expressions and changes; replacement animation, which uses hand sculpted expressions, but is ultimately not good for subtlety because of the variations between each sculpt. So 3D printing has allowed us to obtain the same type of subtlety that can be expected with Computer Animation, and combine it with replacement animation to enable greater expressiveness.

Photo source: Laika

Photo source: Laika

Cyant: What words of advice do you have for parents, and young Cyantists, who are inspired by your work and might one day want to work at the intersection of 3D printing and stop motion animation / storytelling? Are there skills they need to acquire? How can they cultivate their creativity?

Brian: I can speak as someone who from an early age on, was drawn to the arts. Creativity can manifest itself in many different ways and you can find the connection really unexpectedly. Being able to encourage kids to be creative and artistic and allowing them to explore fields that may not seem like opening a career, is hard to do, but I think it’s necessary. Looking back at my journey, if I had not had the support from my family I may have had to choose another career. Arts and creativity are so important in our culture and our communities, and it is important for parents to find ways through which kids can feel supported in those fields. And as kids grow as students, there may be zigzags, and exposure to different people and different techniques, but it is part of the journey and learning who you need to be. The more tools they will have under their tool belts, the more they will be able to solve problems. And twenty years ago, the drive to find that art-meets-tech connection was not obvious: you were either art or tech. But there was never this idea that they could come together. Thanks to recent technology changes, such as smart phones, app development, building things really quickly in software or with 3D printing, the art-meets-tech connection has been brought back to the forefront. And we benefit from that everyday, that is a perfect blend of artists, technicians and computer geniuses that come together to solve a common problem.

Again we are grateful to Brian McLean for this Q&A, and Laika Publicist, Maggie Begley, for permission to use the images shown in this post. We leave you with a featurette that recounts the crafting of Kubo's magical journey, under the vision of Travis Knight, Laika's CEO.

Source: Laika YouTube channel. Hear from some of the filmmakers and voice talent as they discuss what went into designing and creating the world of Kubo.

 

 

#TechTuesday Round Up - September 27th

3D Printed Bridges And Great #3DPrinting Architecture Projects: these are the news that caught our attention this week!

3D Printing has been making such a mark and strides in architecture , a field that naturally intersects art, design, engineering, maths and tech! And we are seeing a range of materials being used, from bioplastic to mud and concrete! So on this Tech Tuesday we are loving this post by 3Ders.org 3D Printing News which rounds up some great and inspiring 3Dprinted housing and construction projects. Not only are these projects beautiful and cool, some of them integrate recycled waste, continuing the increased move towards sustainability. Will young cyantists be designing and 3D Printing their sustainable homes in the future, here on Earth, or even Mars?

And another cool architecture/building 3D Printing project for this TechTuesday : 3D printed bridges! Bridges have been a classic structure dating back millennia, and this advance represents another significant evolution in their construction. And with this, we are all the more excited to be crossing over (pun intended :)) to Blink-LAB architecture geometric dome structure project during the WorldWideWomen Girl's Festival on October 15th! If you have not gotten your tickets yet, make sure to get some quickly, this will be a great collaborative building project!

Happy Tech Tuesday!

We're looking forward to meeting young Cyantists at the World Wide Women Girl's Festival!

Join us on Oct 15th in Fort Mason!

Engaging girls from a young age can help them build the confidence to pursue their interests and careers in a wide range of fields. This event from Wide World Women will be packed with activities, workshops and exhibitors to showcase entrepreneurship , science, design, fashion , dance, engineering, 3dprinting, career choices and more! And there will be a Maker Space area of which we'll be part, showcasing our platform and crossing over to Blink-Lab's cool collaborative geometric dome project. If you are in the Bay Area spread the word and register!

REGISTRATION: http://worldwidewomenfestival.com/tickets/

#TechTuesday Round Up - September 20th

Source: Vocativ

Source: Vocativ

3D Printing for Surgery Planning and Metamaterials: these are the news that caught our attention this week!

On this #TechTuesday, we're sharing two news from the 3D Printing world that have been particularly striking in past few days. First this one via Vocativ. Not Art, but we fundamentally believe in creating more bridges between the digital and physical realms. So this news is particularly significant as it is a great example of the value of such bridges: having a tangible experience with #3DPrinted models is enabling people to better "sense" their way through challenging thinking, and can then help them be successful during complex tasks such as surgery planning. We'd already shown other examples of this for better understanding the Universe, as well as maths concepts, so we're excited to see more people using this approach to learn and think in new ways in coming years! And we're glad these two babies have now healthy happy hearts.

And ICMYI, check out this cool new design and 3Dprinting project from the Hasso Plattner Institute: metamaterial mechanisms! Structure meets function in one fully 3D printed mechanism, illustrating the opportunity for new materials, designs and potentially more efficient ways of making!

Happy Tech Tuesday!

Promising Work Supporting Ocean Protection And Sustainability

Today The White House made a major announcement on the paramount and vital importance to preserve our oceans for this generation and the generations to come.

Our oceans harbor vibrant ecosystems and are our planet's life source. They have been suffering much damage from plastic pollution, increased water temperatures and other factors. So we are excited to see many "cyantists" working at the intersection of art, design, engineering, science and biology to revert this harm and create a future where sustainability and ocean protection are brought back to the forefront. Through waste reduction via improved production, reuse and upcycling, recycling, the creation of objects that can directly protect ecosystems and marine animals, and art installations to raise awareness, we are already witnessing much creativity employed to use 3dprinting and other technologies to address these challenges.

We look forward to seeing more cyantists at work towards a #sustainable future in coming years!

Today's #CyantistWeLove: Lisa Federici And The Scansite Team

Every chisel mark, crack, dent, texture, stitch and fingerprint gives a deeper understanding.

A few weeks ago, we shared about how 3D Printing had been used to bring one of the Seven Wonders of The World back to life via our Facebook page, a great example of work at the intersection of art, history and tech. So we are thrilled to be featuring Lisa, founder and CEO of Scansite, and her team as Cyantists we love. Lisa is a pioneer in the 3D scanning industry. Over the years, she has assembled a multidisciplinary team of engineers, artists, historians, architects, archeologists and technologists who specialize in capturing meticulous details on real world objects. Using 3D scanners, they have created 3D models of historic artifacts, from dinosaur bones to statues from Michelangelo, real people including the singer Tony Bennet, industrial tools and entertainment models (think Star Wars!), to name a few. 3D Scanners can be thought of 3D cameras, and are themselves the result of multi-disciplinary engineering, including mathematics, computer vision, optics etc.

They work by projecting geometric light patterns onto object surfaces. The pattern is distorted by the surface, and these distortions are recorded by the scanner to compute information about the shape, or structure, of the object in 3D, using 3D reconstruction algorithms. The scans can then be processed with a modeling software to create 3D Printing files or be examined and edited in greater depth. So 3D scans can provide precise 3D information on small or larger objects, and this information can be used in many applications, one of them being in manufacturing where the scans help the quality assurance process by showing where defects might have crept up.

However, and quite importantly, it is not just technical work Lisa and her team do. Working with museums and other institutions such as the NY Metropolitan among many, she and her team are an intrinsic part of preserving art and enabling history to be better understood. For example, they produced the largest ever 3D printed triceratops, enabling biomechanical studies to be conducted at the Smithsonian's. And her scans of statues from Renaissance Italian sculptors is enabling the restoration of statues and provides information to art historians too. Works like hers also help make some of the value of history and art very tangible.

ScansiteEx4.png

We hope this will inspire many young Cyantists to make links between tech, science, history, art now and in the future!

 

Introducing The Series #3DTalk And The First Event On Scanning & Modeling

We are excited to kick-off, 3D Talk, a new event series co-organized with Women In 3D Printing, with a first event on scanning and modeling.

This educational series will take place monthly and will feature a different industry specific topic and highlight new guests each month.

Our first event will be hosted by Parisoma, San Francisco, on Sept. 8th! We are thrilled to have 3 fabulous panelists to discuss these topics, as well as their experience in the field of 3Dprinting: Liza Sonia Wallach , co-founder of HoneyPoint3D - Education, 3D Printing, 3D CAD, 3D Scanning, Lisa Federici, founder of Scansite, and designer Christina Douk!

So come join us to 3D Talk!

REGISTRATION: https://www.eventbrite.com/e/3dtalk-panel-modeling-scanning-tickets-27223748966

Today's #CyantistWeLove: Mathematician Dr. Henry Segerman

Stereographic projection from Dr. Henry Segerman's website: http://www.3dprintmath.com

Stereographic projection from Dr. Henry Segerman's website: http://www.3dprintmath.com

That is the big advantage of 3D printing. There is an awful lot of data in there, but the real world has excellent bandwidth. Give someone a thing, and they see it immediately, with all its complexity. There is no wait time.
— Excerpt from interview with the Smithsonian Magazine Online (www.smithsonian.com, 03/15/2013)

Some mathematical ideas can be hard to intuitively grasp. However, adding a physical and tactile dimension, and linking abstract concepts to the physical world, two notions we feel strongly about, can make it easier to visualize and understand the nature of such concepts. At the same time, a physical dimension can show, in a very tangible way, the inherent beauty of such concepts and allows them to become part of new art forms.

This is what Dr Henry Segerman has elegantly demonstrated through some of his work on 3D Printed Mathematical Art. Dr Segerman, who focuses his research at Oklahoma State University on topology and 3-dimensional geometry, has assembled an impressive collection of 3D prints with accompanying videos that highlight properties of mathematical ideas and concepts, such as symmetry and polyhedra, and provide approachable explanations for them. 

"More fun than a 120-cell of monkeys" - collaboration with Will Segerman (via www.3dprintmath.com)

"More fun than a 120-cell of monkeys" - collaboration with Will Segerman (via www.3dprintmath.com)

He has an upcoming book "Visualizing Mathematics With 3D Printing" coming out in the Fall, which should be a great inspiration for maths and arts inclined minds alike. We cannot wait to read it! And we look forward to more intersections between maths, art, tech and education. :)

A Great Time Preparing For Mother's Day At Our Pop Up Workshop At Viv&Ingrid

Last week-end, we held a Mother's Day Special Flower Themed Workshop at Berkeley-based Viv&Ingrid

Children used our platform to create and 3D print flower drawings and use them in art works they could offer to their Mom. As always we saw so much creativity and colors! And we had a lot of fun discussing 3D printing with the kids, who were wide eyed about the possibilities this technology is opening.

We even saw some Golden State Warriors art. :) Not flowers, but we were right along with the children in supporting and showing love to this incredible team.

Flowers, art, 3D printing and basketball in one workshop? Sounds like a great combination to us! :)

 

 

Cyant To Present At The "Women, Startup & Wine" Event At The Mechanics Institute, SF

We are thrilled to participate to this event which honors Women History Month!

On March 30, 2016, the Mechanics’ Institute in San Francisco is hosting an exhibition of women in tech and the products they’ve invented. The event was named after the Johann Strauss Jr. classical music song Wine Women and Song, because startup founders are renegades, who follow their own path and unique impulses, and most of all follow their passions!


We are looking forward to joining the other early-stage startups from a wide range of niches, future founders, inspiring speakers, potential partners, established startups and event sponsors who will be at the event.


If you are in the Bay Area, save the date and come and join us!

Registration: http://www.milibrary.org/events/wine-women-and-start-ups-mar-30-2016

 


 

Today's #CyantistWeLove: Artist Rogan Brown

By mixing science and art, observation and imagination I hope to elucidate both, the breathtaking detail and complexity that exists at every level of scale in nature transformed by the eccentricity of the individual imagination.

Artist Rogan Brown takes inspiration in Nature and the infinitesimally small to create one of a kind paper sculptures, and works in an interdisciplinary fashion, for example by meeting with microbiologists, to help planning his exhibits.

The execution process, while relying on planar material, becomes inherently 3D as the artist conceives the final sculptures, and assembles layers to create them. So this art-meets-science work already highlights a very interesting element of 2D to 3D thinking.

The layers are painstakingly cut by hand, and interestingly, via laser cutter for most recent works. As digital fabrication progresses, the use of technologies such as laser cutting and 3D printing opens the door for artworks that push us to see Nature under different lights and better grasp some of its dimensions, and perhaps its beauty. Could this intersection of science and art also help approach learning and teaching science in different ways? :)

Today's #CyantistWeLove: Wallace Chan, renouned artisan jeweler.

... I am a person greedy of knowledge and wisdom, ceaselessly investigating and learning. I have been this curious since I was little. And I will still be thinking of creating until my last three breaths.
— http://www.nytimes.com/2015/12/07/fashion/the-jeweler-wallace-chan-the-stone-is-me.html

Today we are highlighting Wallace Chan as a ‪#‎cyantistwelove‬! In this video and feature from the New York Times, he describes the essence of his approach, how creativity is an integral part of himself, and how his work requires knowing about many disciplines, from gemology to metallurgy. And while viewing jewelry as a carrier of heritage, he experiments with different technologies, and makes his own tools.

From the New York Times, "The Stone Is Me", published: Dec. 6, 2015. URL: http://www.nytimes.com/2015/12/07/fashion/the-jeweler-wallace-chan-the-stone-is-me.html

From the New York Times, "The Stone Is Me", published: Dec. 6, 2015. URL: http://www.nytimes.com/2015/12/07/fashion/the-jeweler-wallace-chan-the-stone-is-me.html

For example, he is famous for inventing the "Wallace Cut", a novel and unique carving technology. Despite his modest origins, he has always had an insatiable thirst for learning, and has combined art and technology to innovate and create unique jewelry pieces. An inspiration for all young creators and learners!

Connecting With 3D Printing: Scanning And 3D Printing People Captures Life Events

For our second Connecting With 3D Printing event, we had the pleasure to speak with Dylan Saloner, founder and CEO of PocketMe. PocketMe has created a fully operating booth that can rapidly scan people. The scans are then sent off to a 3D Printing service which uses a powder material to create 3D prints of the scans. The powder material has the advantage of offering high-resolution, multi-color 3D printing.

The technology for creating the scans requires simultaneously taking pictures of the subject from different angles, identifying corresponding features in the images, and recovering 3D information from these correspondences. We discussed with Dylan how he and his team were able to creatively overcome some of the technical difficulties associated with this process. This discussion also spoke to what it takes to develop a business around 3D printing.

One of the key themes of this event however was the magic of capturing life events offered by scanning and 3D printing people. Every print reflects a particular time in someone's life. For example, one print captured a man proposing to his fiancee. Another print was made during Halloween. Yet another print captured a family of four. And we're showing in this post other examples that represent not just body scans, but people's events too. PocketMe's prints have also been used for wedding toppers. At this time the toppers are printed with powder, but could one day be printed with sugar for guests to eat or take home.

As to where the future of 3D printing lies? For Dylan, a very interesting area is building and architecture. The promise of designing and constructing homes in such a way that many parts can be built in place, at once through 3D printing is one that Dylan is particularly interested in seeing happen. The medical area is another domain where Dylan is expecting great progress: his own father has, for example, been using 3D printing to create venous models that can be used for surgical training.

Thanks Dylan for being such a great guest and sharing all these experiences with us!

We will be on a break next month due to the Holiday Season!

A Spooky (And Fun!) Time At The East Bay Mini Maker Faire

We had so much fun attending this year's East Bay Mini Maker Faire!

To showcase our upcoming product and some of the things we do in our workshops, we worked with our visitors on a Halloween themed activity.

We 3D printed all the hand drawn items used for the activity during the event, and our budding cyantists helped us paint them as well as paint and create a beautiful backdrop for them.

We finished the day with a beautiful Halloween Shadow box!

So we'd like to extend our warm thanks to the East Bay Mini Maker Faire Organizing Committee for welcoming us at the Faire and helping us with set up. And if you were one of our visitors, share this post with your families and friends!

A Great First "Connecting with 3D printing" Event

This month, we started an educational event series at WeWork Berkeley to showcase connections between 3D printing and art, and engage our community with the human side of the technology.

We had the great pleasure of having Jessica Hedstrom as our first speaker. Jessica is a 3D printing enthusiast, the founder of the blog and podcast: "Printing Everyday", the community manager at Sculpteo, and a contributor to the blog: "Women in 3D printing". Jess walked us through some great projects she has encountered in the course of writing her blog: these projects showcase how art, technology, design, robotics, biomimicry, medical imaging can all intersect to produce beautiful jewelry, interactive displays and unique art pieces, while having an educational impact too.

This notion of adding value, a topic brought up by Nancy Liang on the Women In 3D Printing blog, was one of the important points we discussed as one of the closing remarks. One of the concerns one might have in that regard, is whether the opportunity for each and every one to make can lead to more waste, and not more value, at a time where sustainability is of prime importance. However, we reviewed and discussed several recycling and sustainable development initiatives, as well as reasons why 3D printing could in fact open up more possibilities than raise issues. As to where 3D printing is heading in the next 5 years? Eyeware and fashion are two areas where Jessica feels a strong growth will take place on the consumer side. Thanks Jessica for being such an amazing first speaker!

We'll have our next event in November, stay tuned for upcoming details!

Today's #CyantistWeLove: Jansen Chan, Director of Pastry At The International Culinary Center

I think creativity is not learned, but rather cultivated from within. Everybody has some creative talent. It may come in different forms – some are less visual and more conceptual. Most adults don’t develop their creative side enough because they have less opportunities to exercise that part of them. People assume creativity is one thing, when in reality, it can be anything that you produce, construct, generate, foster, or imagine, and then share.
— Jansen Chan, Director of Pastry Art at the ICC

With Cyant's CEO Barbara Hanna, an alum of The International Culinary Center and a hobbyist chef, we are glad to feature today's #cyantistwelove: Jansen Chan.

A UC Berkeley Architecture Alum, Jansen Chan draws inspiration from architecture and the arts, while bringing his design and critical thinking discipline to his work. His creations reflect this beautiful connection between food and art, as well as a desire to connect with and engage his audience.

jansen_chan_featured-565x315.jpg

3D printing technology has been expanding to print sugar, chocolate, pancake batter and many other food stuffs. So foodie cyantists may find new opportunities to bring food, technology, design and art together in new and exciting ways! We look forward to seeing many cyantists drawing from art artifacts and experiences around them to express their creativity, and following in Jansen Chan's "foodsteps" :) !


Looking Forward To Being Part Of WeWork Berkeley's Presentation For NewCo Oakland!

If you are in the Bay Area, mark your calendars for NewCo Oakland!

NewCo, a new type of conference where attendees find out about innovative companies and their teams directly in their native environment, is coming to the East Bay on October 8th.

A number of Oakland, Emeryville and Berkeley companies will be hosting tours throughout the day, and Cyant is thrilled to be part of this day as a presenter during WeWork Berkeley's tour, starting 9:30am.

We look forward to showcasing the company and our work along with two other great Berkeley startups and WeWork Berkeley residents: Butter Home Services and Truly [M.A.D.] !

A Great Time At The First San Jose Mini-Maker-Faire!

It was great attending the Faire, meeting makers, vendors and visitors from the San Jose community this past Sunday.

We were thrilled by the reception parents and kids gave to our stand and by their enthusiastic participation in our gift activity for this first Maker Faire. Some children even asked their parents to come back to our stand before going home!

They say life is a bowl of cherries! And so for this first San Jose Faire, we demonstrated how cherries hand drawn and 3D printed using our upcoming product can be creatively used to make a ... whimsical one!

New varieties of cherries were invented, some cherries donned new colors (yes, cherries can be blue, yellow and black!), laws of gravity were defied... or upheld, to fill and unfill a bowl painted with a Matisse-an blue.

By the end of the Faire, the contributions of young and big (:)) cyantists had made a beautiful, contemporary work of art. And our bowl of cherries was a great way to celebrate the First San Jose Mini Maker Faire!

We'd like to extend our warm thanks to the San Jose Mini Maker Faire Organizing Committee for welcoming us at the Faire and helping us with set up. And if you were one of our visitors and see your cherries, share this post with your families and friends!

A Back-To-School Special For Our Upcoming Art-Meets-Tech Workshop At MOCHA!

We are looking forward to our Halloween themed after-school workshop at MOCHA, and to celebrate Back-to-School, we are extending a special!

The Early Bird Registration of $285 is now extended until September 20th! And if you are a member of the MOCHA community, you will receive a $25 discount if you register one child, or $70 if you register two!

So come have some arts and 3D printing fun with us!

WORKSHOP DETAILS:

WEDNESDAYS OCTOBER 7th, 14th, 21st, 28th

3:45pm to 5:45pm

MOCHA

Throughout the four 2hr sessions, children will learn about 3D printing and digital creation, and integrate their 3D prints into their creations, while being engaged in traditional arts. We will also have fun looking at Halloween stories and arts to draw inspiration from, and work on a collaborative project. We will end with a little Halloween party at the Museum, where the children can showcase their projects and receive a few treats!

REGISTRATIONS:

LETICIA PADGETT
510.987.8556
REGISTRAR@MOCHA.ORG